Unity 3D vs. Unreal Engine 4- Selection Dilemma for Novice Game Developers
Novice game developers have comparatively fewer experiences with game engines like Unity 3D and Unreal engine 4. So, they are frequently facing a dilemma in the selection of right platform for their game development projects. The current post is giving some useful insights to make the process easy.
Digital games, whether on consoles, desktops, or mobiles become billion dollar business around the world. Games are playing mostly for sheer entertainment, sometimes as time pass, or for monetization purposes.
Entrepreneurs, businesses, and big organizations invest in game development for varying purposes such as branding, marketing, and monetization/gambling purposes. It keeps game development market always hot and demanding innovations, creativity, and tech-fascination.
It inspires game developers to find out innovative technologies, game development tools, and creative approaches to develop unique, innovative, and demanding games for various screens, devices, and platforms to reach a broad audience.
Therefore, digital game developers are always looking high quality delivering game engines that can grant them game success in the market. Many game engines are existing at present and used by a range of game developers with different levels of expertise. Some companies have created own game engines like Nintendo, Rockstar Games, Ubisoft, and Valve Corporation.
Whereas, the majority of game development companies and game developers have to rely on highly popular game engines with different capacities. Henceforth, a constant debate regarding superiority or suitability of game engine is going on in game development market.
Today two strong rivals are contending for top ranking in the game engine market, and those are Unity 3D/4D and Unreal 4 game engine.
Before jumping to any fruitful conclusion, let’s know something regarding both powerful game engines.
What is Unity 3D Game Engine?
Unity Technologies had first released game engine in 2005, and since then it is rocking in the market by getting advanced technologies and providing highly useful tools in the hands of game developers who always strive for innovative approaches.
However, selection of game engine for your game development project is not something that we weight some pros and cons of both game engine. Instead, it is an exercise to look at the unique needs of your game idea or concept, game goals, and target audience who will consume your game after a hefty investment of time and resources along with money.
Therefore, we have decided some criteria that can help novice game developer to make the right selection of game engine according to game development requirements, and those criteria are:
Unity is comparatively easy to use a game engine for the novice as well as seasoned game developers for a wide range of game types and platforms.
It has simpler interface compared to other game engines prevailing in the market.
It is easy to learn because extensive documentation is available to deal with complexities facing in advanced game development.
It is a bit intricate game engine upfront, but relatively easy and fast once the developer gets accustomed to it.
The user interface is more user-friendly compared to rests of contenders in the present market.
It considered as favorite game engines for high-end and seasoned game developers who used to work hard on coding part as well as design part.
It offers free personal edition, but business edition has a cap of $100k revenue from the games developed using its tools.
Unity 3D Plus package has a cap of $200K revenue per annum and charges $35 per month for an annual contract.
Unity 3D Pro edition has no cap at all but charges $125 per month for an annual contract and offers support for all platforms.
It is free for personal edition, but charges businesses to 5% royalty on gross revenue earned after $3000 from the games developed using its tools per quarter.
It supports myriads of platforms that hardly any other game engine in the industry covers. Apart from traditional game consoles and desktop games, it offers support for all major mobile platforms, smart TVs, AR games, and much more.
It has limited platform supports but covers the majority of mobile OS platforms, game consoles, desktop games, and some standard platforms getting tractions in the industry.
It relies on C++ code and developer with this coding expertise used to prefer this platform tools to go ahead in the gaming industry.
It performs average well on delivering stunning graphics, so you have limitations if you want to go for games with graphics intensive. However, the latest version Unity 5 has improved graphics capability a lot.
It has excellent graphics capabilities, and game developers love it a lot when they expect games with stunning graphics and backgrounds.
It offers prefab asset system where a reusable game object stored in Project View and acts as a template when similar instances are in demand during the development. Unlike duplicating assets, prefab is not independently editable and make changes in all instances easy with editing the master copy in the project.
It has limited assets and developers have to create many things from scratch.
It does not offer anything like Blueprint, as a visual script.
It has Blueprint visual script to create instant prototypes and final versions of games. Blueprint is a node-based scripting method. Therefore, novice developers who are not much familiar with advanced programming can easily create a stunning game using visual interface of Blueprint.
We have seen pros and cons of both platforms logically with some parameters. It may help game developers to make the right decision for game engine selection for each project. If you have confusion regarding the selection of game engine, you can come into contact with a team of game developers at SysBunny and get right guidance as well as opportunity to create a stunning game for mobiles and other platforms.